I'm Anthony.

I’m Anthony Bourgeois, a digital artist and animator exploring the blurred boundaries between the real and the synthetic. My work investigates identity, queerness, and emotional memory through experimental uses of technology — blending cinematic techniques with interactive environments, motion capture, and generative tools.

I work primarily with Blender, Unreal Engine, Zbrush, and more. I use them not just as tools, but as collaborators in shaping mood, movement, and meaning. Across my practice, I’m drawn to the uncanny, the nostalgic, and the imperfect — creating digital spaces and figures that feel at once familiar and estranged.

Through animation, simulation, and hybrid media, I aim to evoke presence and vulnerability within virtual forms, asking how technology mediates our sense of self, body, and reality.

Let's talk.